You can easily spam them to cover more ground and fight enemies. Lets the Tomahawk stay out longer before it must refuel.Ī solid unit that works best during the early game. Strong against infantry, vehicles, and air. Strong against vehicles and infantry.Īdd an anti-infantry machine gun along with smoke to hide the vehicle.Įxtremely powerful attack helicopter. Spec Ops Pips will each deploy an anti-vehicle mine. Fires explosive ammunition.ĭramatically increases the unit's health.Ĭalls in a heavy transport helicopter to drop Spec Ops Pips anywhere on the field. Makes it more difficult for enemies to hit the Sniper. The Scorpion Pip can only fire at vehicles and aircraft. Spawns two extra Pip Pups when you summon them.Ī specialized pip, utilizing an IR-5 Scorpion missile launcher. Spawns a swarm of anti-infantry attack dogs. Slightly improves the unit's movement speed. Reduces the artillery strike delays further.īeefy armored Pip that can absorb small-arms fire. Slightly lower the wait between artillery strikes. Calls down artillery strikes and buffs the accuracy of Pips around them. Spawn two Pipsqueaks when you choose the unit.Įssential rifle Pip. Deploys in small platoons that must recharge.
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